Thanks to CovenantSpiff for this write-up on the details of his game, Strings.
Having been swimming in balmy southern waters that had bioluminesence going on, basically a glow created when tiny organisms are stirred up, I really loved the beauty of it. Once I wondered what it would be like if the foggy points of light I saw resolved themselves into stars, if I’d been transported far out into space. That was a while back, and the origin of the tale in Strings.
The heroes of the tale, in their early twenties, returned to their hometown in Michigan, each for his own reasons and finding their pasts coming back at them.
Bradley Jones came from a broken home and left the town of Harrow’s Point as soon as possible. Swept up in a money-making scandal, he arrives in a fine corvette and hopes to lay low for a while. It won’t be easy, though, since he arrives in the middle of a festival and soon reunites with a crush from high school, the prom queen of all people. A wonderful afternoon in downtown Harrows Point leads to promise of a chance together.
Michael Sinclair has been living a daredevil life with the Air Force, most recently in a para-rescue unit. Already he’s mastered fixed and rotary wing aircraft, and seems talented with whatever he’s given to fly. Back in Harrow’s Point, he makes his presence well known in front of Brad and the girl, as well as a caber-tossing event. Later he’ll find himself at the helm of his father’s beloved boat, the Highland Queen.
John Pope has returned from Iraq, a decorated Marine, and his wife is bearing their first child. Receiving a huge honor in front of the town, he is disappointed but not surprised that his paranoid parents are not there.
When the group meets in the evening for a trip aboard the Highland Queen, they expect a relaxing remembrance of old times. Two hours in, old times were the last things in their mind. Spirited to the future by chance forces, they arrive in cold space to be rescued by the Crag Sentry, an old model frigate of the Alliance of Free Planets. Another species of sentient beings, a prosthetic leg, and edgy tour of the ship later, they now chase the pieces of the past they brought with them, the largest being the boat they came with. Can they ever get back home? Will the wonders of the 44th century sweep them up? And what will they make of the elusive third race- the Ononomu, whom they are told are bent on annihilating conquest?